Slay the Spire Where Can I Find Enemy Art
Slay the Spire: How to Unlock & Trounce Act IV
Learn how to unlock and beat the subconscious Human action 4 elite enemies and boss, the Corrupt Middle, in MegaCrit's hit deckbuilding roguelike Slay the Spire.
MegaCrit's menu-based roguelike hit Slay the Spire throws enough at the player from as early on every bit the first run to exist considered quite the challenging game, merely it only gets harder with each success. If beating the assorted Deed 3 bosses wasn't plenty, with each victory the play can endeavor a new ascension, increasing the claiming in lots of small ways. But much more dramatically, there's a whole new human activity to play and boss to fight when the right conditions are met. The guide will reveal how to unlock the game'due south hidden Act IV, how to set for and handle the challenging encounters inside, and what kind of rewards the role player can expect for succeeding at this considerable challenge.
Slay the Spire, which received praise both for its solid mechanical systems and its robust transition from early access last yr, has a lot to continue track of on whatever particular run. Between different characters, loads of cards and relics to choice upwardly, and randomized maps and events, each run always offers something a trivial different than those before it. Even still, Act 4 manages to push the game beyond where it would otherwise stop, offering one concluding challenge before the credits truly roll.
How to Unlock Act IV in Slay the Spire
The beginning step in unlocking Act IV is pretty straightforward. Just beat the game for the first fourth dimension by defeating the Act III boss, with each of the first three characters: the Ironclad, the Silent, and the Defect (the Watcher and presumably whatever characters added in the futurity won't exist necessary for this requirement). Each of the three has a very unlike set of abilities, mechanics, and styles of play, so don't be discouraged if this commencement victory takes a good scattering of runs. Experiment with dissimilar builds, learn the ins and out of unlike bill of fare and relic interactions, and get a feel for what strategies piece of work because from here each run volition only start to get more difficult. Each graphic symbol'south victory earns a dissimilar fundamental, and once all three keys are unlocked, they all become available to learn in future runs.
In one case you've satisfied this outset requirement, you'll be able to earn all iii keys on a unmarried run up the Spire in society to unlock Act IV. The keys that have already been nerveless can be seen in the upper left corner of the screen, and each key is found through a slightly different method: TheReddish Cardinal is earned by choosing the Call back option at a Rest Site. Keep in mind this will e'er be an option until the Key is taken, so wait until there isn't a more important Rest Site option to take, like recovering health or upgrading a crucial bill of fare. TheEmerald Key is earned by defeating a powered-upwards elite enemy. Y'all tin differentiate this enemy from normal elite enemies on the map by the flame event backside their icon. This aristocracy will exist one of the ones normally encountered in that Deed just will take an actress vitrify such as extra max HP, extra strength, or wellness regeneration every turn. There is only one such icon per Human activity, and one time beaten it won't testify upwardly in future Acts, so plan your road accordingly. Last, theSapphire Key is earned from one of the many relic-containing chests throughout the Spire. Some relics will be linked with the Fundamental, and you must choose betwixt the relic and the Key. In that location is at least 1 chance to find such a chest in each Deed, but the opportunities are still fairly limited and so lean towards the side of getting the Fundamental equally early on every bit possible and then it'south non a worry for the residuum of the run.
Once yous've acquired all three keys, just continue playing the game equally normal. After beating the Act Three dominate, y'all'll be taken to the same screen equally usual where you lot do some harm to a pulsing centre. However, instead of falling unconscious afterward, the heart will ascension and your keys will unlock a door, taking you lot onto Act IV!
The Ending in Slay the Spire
Act four, or The Ending, is a lot shorter and more linear than the get-go three acts. It always has the exact same layout: Commencement, at that place is a Rest Site. Unless yous're on one of the higher Ascensions, you should already be at full wellness, so focus on upgrading ane last crucial carte du jour or taking some other Remainder Site action earned forth the way. Next is the final shop on the run. Since there's nowhere else to utilize it, spend all the gilded y'all tin, particularly on potions or relics that will help with survivability, which will exist very important for the upcoming fights. At present, all that's left betwixt your grapheme and the final boss are a pair of unique elite monsters.
TheSpire Spear andSpire Shield deed as a final miniboss and deport quite like to one of the potential Act Three bossesDonu & Deca, who take turns buffing each other and hit for large amounts. At the start of the fight, your character is inflicted with the Surrounded condition, representing how they take been flanked by these two enemies. While both are still alive, your dorsum will always exist to one of them, taking fifty% actress harm from behind. You lot can plough around either past targeting one of the enemies with an attack or by using a potion, then make sure to end your plough in the management that'll mitigate the nigh damage. Once i of the enemies is defeated the Surrounded status ends, and so attempt and take down one of the 2 every bit apace as possible. As for bodily attacks, the Shield and Spear are unsurprisingly more defensively and offensively oriented, respectively. The Spire Shield has a weaker attack that lowers your force, a fortifying skill that grants both enemies Block, and a stronger attack that will likewise generate some Block for merely information technology. The Spire Spear has a weaker assail that will add two Burn status cards to your discard pile, a buffing skill that'll increase it and its partner'southward strength, and a strong multihit attack that will become much scarier as its strength increases.
All in all these aristocracy enemies don't have too much wellness, but sentinel out for the considerable amount of block and damage the two can put out together! Try to conserve as much health as possible, every bit right after this fight you lot'll have no time for rest before the last boss, theCorrupt Middle.
Fighting the Corrupt Center in Slay the Spire
By far the hardest challenge inSlay the Spire, the Corrupt Center you've whacked away at all those times at the superlative of the Spire is at present fighting back in earnest. With a few frustrating abilities, strong attacks, and a massive 750 health, you'll need a lot of skill and some luck to kick to accept downward this final adversary.
The main ability that can make the Decadent Eye so frustrating is theBeat of Death. Whenever you play a carte du jour, you take ane damage. The ability helps to soften y'all up to its other attacks and tin can speedily add up to a ton of damage if non conscientious. This impairment will target your Cake first, so you can use that to protect you from some of the damage, but go along in mind information technology tin can chew through your block quickly enough as well. The Tungsten Rod relic is absolutely invaluable if you tin can observe i, reducing all of the hits on your health bar to 0, but keep in listen that it doesn't protect your Block from Beat of Death harm also. The Corrupt Heart's other insurance against crazy burst damage from the actor isInvincible. The Heart tin can only take 300 damage each turn, so even if you pull off a giant combo it will notwithstanding take at to the lowest degree three turns to finish the Heart off completely. Because of these ii abilities, it'southward crucial to keep an centre on every number on the screen during your turn. Watch your health, your Cake, the Eye's set on harm for the turn, and how much damage y'all've dealt it to brand sure each play is deliberate and more chiefly volition assist proceed you alive.
The Decadent Heart volition start every battle with a debuff, filling your deck with a host of different status cards and applying 2 stacks each of Weak, Vulnerable, and Fragile, limiting the effectiveness of many of your cards during the second and third turns of the fight. After that, it will follow the same pattern of actions on a iii-turn bicycle: Starting time, it will practice either one massive attack or a large barrage of weak attacks. Next, it will do whichever of the 2 attacks it didn't simply do. Finally, it will take a turn to buff itself, removing whatsoever force down furnishings and giving itself a variety of strength buffs and other powers. The Corrupt Heart speedily spirals out of control, especially with its multihit attack, as its force grows higher, so it's important to effort and defeat information technology before it can. Cards that temporarily lower strength, or that trigger upon being striking by an opponent, are peculiarly effective confronting the Heart on turns where it uses its multihit attacks, so attempt and save those effects for the right moment if possible by using any hand and deck manipulation abilities you have access to. Aside from that, carefully manage your resources and with whatever luck, you should be able to take the Corrupt Center down!
As a advantage for defeating the Corrupt Middle, you will get to see a small illustration of your character defeating them and completing the Spire, as well as see a lilliputian more of the story, potentially hinting at things to come. More than importantly, you will earn an accomplishment for your victory with each grapheme, and access to the Beta Fine art for all of those character's cards! In future runs as that character, examine any of its cards and check the option to alternate betwixt the Beta and Full Release Fine art, and pick and choose whichever you similar best on a card-by-card footing. And so, effort and become all the style back upwards with every other character until yous truly consider yourself a primary ofSlay the Spire.
Slay the Spire is available for PC, the Nintendo Switch, the Xbox Ane, and the Playstation four.
Nearly The AuthorSource: https://screenrant.com/slay-the-spire-unlock-act-iv/
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